//==============================================================================
// Hippikon_anim.txt
//==============================================================================

import Atlantis_Sword_anim.txt

//==============================================================================
define Head
{
   SetSelector
   {

      set hotspot
      {
         version
         {
            Visual Legate Head
		ReplaceTexture Infantry G Hoplite Head Bronze/Legate Head
         }
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
anim Bored
{

   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual cavalry g hetairoi_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {  
			Visual cavalry g hetairoi_WalkA
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
			connect RightHand AtlantisSword hotspot
			Connect TopOfHead Head hotspot
			connect frontabdomen heroglow hotspot
			tag FootstepLeft 0.60 true   
			tag FootstepRight 0.00 true   
			tag FootstepLeft 0.95 true   
			tag FootstepRight 0.55 true 
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual cavalry g hetairoi_DeathA
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                     tag SpecificSoundSet 0.60 false HeavyFall checkVisible 
//-- end auto generated section
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual cavalry g hetairoi_IdleA
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual cavalry g hetairoi_AttackA
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                     tag Attack 0.53 true   
                     tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
         version
         {
				Visual cavalry g hetairoi_AttackB
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                     tag Attack 0.70 true   
                     tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
         version
         {
				Visual cavalry g hetairoi_AttackC
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                     tag Attack 0.61 true   
                     tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim whirlwindAttack
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual cavalry g hetairoi_BoredA
				length 3.0
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag GenericSound 0.60 true   
               tag SpecificSoundSet 0.11 false ArkantosSpecial checkVisible 
//-- end auto generated section
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual cavalry g hetairoi_FlailA
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Build
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual cavalry g hetairoi_IdleA
				ReplaceTexture Cavalry G Hetairoi Iron/Legate Armor
				ReplaceTexture Cavalry G Hetairoi Horse Iron/general
				connect RightHand AtlantisSword hotspot
				Connect TopOfHead Head hotspot
				connect frontabdomen heroglow hotspot
			}
		}
	}
}